- Gameplay
- Graphics
- Replay-ability
- Variety
- Value for money
Nosgoth is a game that I came across at the Insomnia 51 gaming convention. The stand that the developers had set up looked pretty awesome and the seats were constantly filled - I lost count how many times I circled back round to the Nosgoth team before there was actually a spare seat to give it a go. After finally being able to have a play on it for a little bit, ignoring the scary 'newness' of it, I was very intrigued and inquired about getting my hands on it. I was given a beta access card with extra keys for my friends and I was all set.
The basic concept is vampires vs humans, with each match comprising of two rounds - giving each team a chance to play as each race. Within each of the 2 races you have 4 classes (8 in total) - I won't get into details for them all, but it's a fairly standard class mix (ignoring the whole vampire thing) with DPS/Tank/Tactician etc. For each class you also have customisable loadouts and can level each of these classes individually. For brief overviews of all 8 classes, see the Nosgoth lore page. The Nosgoth gamepedia area has more information on races and their classes, including some extra imagery. Game Concept
Before I go any further with this review, I would like to state that my thoughts and ideas of the game have come from just under 2 hours play time. Most players will probably make their mind up in less than 1 hour's play time anyway, but I felt I should point out that my experience with the game is by no means exhaustive.
Customisation/Loadouts
The customisation on Nosgoth is pretty good. Although you only get two loadout slots, on each one you can customise your character's armour, spells, weapons and skin - with more of each available to buy at the in-game store, should you wish to do so. Purchases can be made without spending real world money, as you earn gold at the end of matches based on how well you and your team performed. If you want to buy something and you don't have enough gold, however, you can spend real money on runestones, the secondary currency for buying things in the store. It's worth noting at this point, that Nosgoth isn't your typical free-to-play, pay-to-win game - the things that you buy in the store are not inherently any better than what you already have, but rather differently weighted (they might be more powerful, but with lower ammo capacity). Other purchases are vanity items such as skins. Customisation/Loadouts
Sound & Visual
The graphics in Nosgoth are very good, especially for a free game. Many multi-player games struggle to get decent lighting, textures and particle-based visuals, but Nosgoth truly delivers. For those that like finer control over the video settings in a game, you should be pleasantly surprised, too many times have I come across a game that just doesn't give you the control that you want (though that tends to be because the graphics are so limited, that tweaking them is pointless). Nosgoth offers numerous options under the advanced settings (shown in the screenshots at the bottom), as well as FoV, max FPS, gamma, anti-aliasing and more in the basic settings. As for sounds, I'm no sound nut but the quality sounds high and the sounds themselves have been used effectively - they also sound original and appropriate to their use, rather than re-used filler sounds that ruins many other games out there. Sound & Visual
Control and gameplay
I've found the controls to mostly work very smoothly and do what you ask. Responsive controls are extremely important in a multiplayer shooter and luckily that's just what you get, swinging round your guns/bow/crossbow doesn't feel like a chore and yet manages to keep fairly realistic with seemingly differing handling speeds for different weapons. The gameplay is fairly standard at the moment with team deathmatch being the only game mode available. My only concern is that (in the early stages of the game) the vampires seem overpowered and you have to work much harder on the humans team to keep the scores level. Whilst you do get a round on either team, this doesn't stop your time on the human side from being stressful. Having said this, the difference is not necessarily large enough for player skill levels to not make a difference, and experienced players may well have even games with either race. Control and gameplay
Replayability/Variety
This game does a fairly good job at introducing variety to a rather simple and frequently seen game mode. A team deathmatch shooting game tends to be fairly repetitive and when you take away the visual differences (maps/skins/weapons etc) the endless games that run this game mode are nigh on identical. The introduction of wall climbing, leaping and flying vampires really makes team deathmatches interesting again and with interchangeable skills and weaponry for each of the 4 classes per race, you can create many new ways of playing your character from match to match. It does, however, still feel fairly limited and not quite as dynamic as I would like. The map choices also seem fairly limited - of the games I've played thus far, I don't think I've seen more than 2 or 3 maps. This can actually be advantageous though, as when the vampires are climbing around roofs, it really helps to be familiar with the map. For a free game, however, you can't really complain and the developers have certainly done a good job when all is said and done. Replayability/Variety
Fun factor
Perhaps most importantly, Nosgoth is a fun multiplayer action game that doesn't cost a dime to own. My experience of the game has been fairly tainted by numerous games where it just feels impossible to beat the vampires as a human, and at the lower levels the vampires really do seem overpowered. No doubt that a skilled human could easily take down a lesser skilled player of the vampire race, but the basis of the vampire race & classes creates a base level that seems to make games sway in favour of the vampires in most games. I can't speak for the game at higher levels, at which point the extra weapons and skills may well create opportunity for the humans to close the gap and even overtake the power of the vampire race, but as a beginner in the game I currently can't see it. At the end of the day, it is fun, you just need to be careful to stick together and keep your eyes peeled. Fun factor
Conclusion
Ultimately, Nosgoth is a cracking game, especially when you appreciate what you're getting for a completely free game - I would be pleasantly surprised by the quality and content of this game, even it had a £5 price tag. As it currently stands, I don't think I'd be happy paying over ~£7 for Nosgoth, but it still leaves some paid games in it's wake and I think there's a lot to be said for that. Props to the guys at Psyonix for developing a unique and interesting game, with some great graphics, sounds, content and customisation. With my only niggle being a possible lack of balance between the two races (which could be purely fuelled by my, and my other low levelled team mates' lack of experience), Nosgoth can only be called a success and I would have to recommend giving it a go. I should note that as it currently stands, it's in closed beta however, so a sign up to request access keys will be required until a proper release is put out. Conclusion
Gameplay images courtesy of the Steam community